


I decided to narrow my selection, and stick to only 2-3 images:Īfter a few iterations and a lot of back and forth on the lighting and the base materials, the direction became clearer, and the “art code” of my environment was settled. However, despite the fact that my references were good looking on their own, some were too different from the others, and mixing up styles wasn’t always possible. The way architecture, proportions and lines are treated on these game are particular, I wanted to adapt to what I was seeing from my references without fully copying them. The more I did, the more I was starting to take inspiration from both Gears Of War and Dishonored franchises. I kept playing with designs and proportions. This grey block scene was the starting point on which I wanted to improve and iterate. I used it by bending it, twisting it, scaling it, with other basic objects to shape up the first layout. This ark shaped thing became a “3d brush”. However, I came up with some interesting shapes with one of these 3D sketches, inspired by the Dishonored franchise. During summer 2017, I made multiple little projects: Substance Designer tests, some 3D models, nothing really fancy.
#ART OF RALLY BROKEN FULL#
Where did your ideas, references, inspiration come from?Īt the very beginning, before getting into making a full UE4 scene, it was mostly making various experiments. Here, he breaks down his process, planning and more for this epic project titled “The Rally Point”. As a personal challenge to himself, he spent over a year creating an original scene in Unreal Engine inspired by Gears of War and Dishonored. Niladri Sarker, gallery founder and CEO.Guillaume Hecht is a Level Artist for Ubisoft based in Paris, France. The artists of Art Show International Gallery stand unique in their diversity, congregating on our gallery walls from across 92 countries and six continents. Look closely and you’ll find that the freshly sprayed face of resistance in the war-torn streets of Kyiv was made from the same pot of paint used to scribble graffiti at a Black Lives Matter rally in New York City. Above all, the connection that art makes transcends all boundaries of time and space. Our connected neurons breathe life into our abstract thoughts. What becomes clear through the exhibition is that working contemporary artists are engaging in a much broader spectrum of styles than one would see during a stroll through New York or London’s blue-chip gallery districts.Īccording to the Gallery: “From the subdued remains of the Cáceres cave painting some 65,000 years ago to the brisk escalation of the all-pervasive internet, the human brain has forever been making connections. Another standout was Alena Fadeeva’s gesturally dripped, abstract canvases, which manage to be at once visceral and ghostly. Printz, in fact, only started painting in 2020. Russian artist Olga Bezlepkina creates luminous watercolor paintings, usually of plants, while American artist Gayle Printz makes looping abstractions reminiscent of Jackson Pollock, but in bright tones. Why We Like It: Among the wealth of art we found some favorites. What You Need to Know: A recent exhibition at Los Angeles’s Art Show International Gallery brought together works by nearly 40 contemporary artists from across the globe for the wide-ranging exhibition “Art Connects.” The exhibition, which is now available to explore online, aims simply to showcase the work of artists that have caught the gallery’s eye in the past year, be they landscapes, portraits, or vibrant abstractions, and see what connections arise between the works. Check out what we have in store, and inquire for more with one simple click. Every month, hundreds of galleries add newly available works by thousands of artists to the Artnet Gallery Network-and every week, we shine a spotlight on one artist or exhibition you should know.
